Location Specific Citizens

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We’ve now implemented a feature that enables specific characters to stick to where they are employed. For example in the picture above you can see a waiter who sticks to the Cafe scene.

We also have market workers who stand behind their stalls. This really lends itself to having a large population of characters with different jobs and personalities.

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This is actually achieved by implementing a BoxCollider with a hidden renderer. When these particular characters look for a new location they limit their choice to the area around their place of employment.

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